Closer Worlds

A 2-person digital experience supporting intimate conversation [Archived]

This project seeks to empower users to engage in meaningful conversations using low-stakes, creative play to offer a comfortable space for vulnerability. Closer Worlds is a 2-person digital experience which supports intimate conversation by visualizing shared values using a text-to-image model (DALL-E 2). The contributions of this work are the design and evaluation of Closer Worlds, including a pilot study with 24 participants that explores how image generation, discussion questions, and imaginative world-building can ease participants into intimate conversations.

Generative AI, Conversation Facilitation, Listening, Design, Human-Computer Interaction

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Overview

Computer-mediated forms of communication (i.e., social media, texting) have quickly become the predominant way that we keep in touch with one another. Such a profound change calls for a reexamination of the role that digital systems play in human connection. It seems necessary to intentionally explore the ability for technology to enhance rather than detract from emotional intimacy.

Closer Worlds is an ML-assisted 2-person experience which asks personal questions and creates images in a playful world-building scenario. This project seeks to empower users to engage in meaningful conversations by using low-stakes, creative play to offer a comfortable space for vulnerability.

To understand the effectiveness of design principles inspired by facilitation research, we have conducted a first-phase pilot study on an MVP. Our goal is to advance the project through future iterations and research assessments.

Findings from a first pilot study were published as a late-breaking work at CHI 2023, and insights from a second design iteration were published as a playful experience at DIS 2024.


Publications

Tiffany Chen, Cassandra Lee, Jessica R Mindel, Neska Elhaouij, and Rosalind Picard. 2023. Closer Worlds: Using Generative AI to Facilitate Intimate Conversations. In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems (CHI EA ’23). Association for Computing Machinery, New York, NY, USA, Article 68, 1–15. https://doi.org/10.1145/3544549.3585651

Cassandra Lee and Jessica R Mindel. 2024. Closer and Closer Worlds: Using LLMs to Surface Personal Stories in World-building Conversation Games. In Companion Publication of the 2024 ACM Designing Interactive Systems Conference (DIS ’24 Companion). Association for Computing Machinery, New York, NY, USA, 289–293. https://doi.org/10.1145/3656156.3665430